3D-Simulation
Bringing show planning closer to reality
Our new simulation tool brings lighting, media, CAD data, and venues together in one unified 3D environment.
With realistic lighting simulation in Unreal Engine, direct integration of show data, true-to-scale dimensions, and browser-based access to prepared content, it enables faster, more confident decisions — before setup at the venue even begins.
Current status of features
Our Vision
Even today, the tool already provides a powerful environment for simulation and presentation. In the long term, it is intended to become a shared workspace for productions.
Our goal is to enable multiple people to work on the same project simultaneously, from different locations and across different disciplines:
lighting, video, SFX, automation, camera, direction, show call — or simply from the audience perspective.
Not all of this has been implemented yet.
But this is exactly the direction in which we are developing the system, step by step.
Less coordination on site.
Less turnaround time between productions.
Less time required at the venue.
And above all: better decisions can be made earlier and with greater confidence.
Honest Status
We are deliberately sharing the current state of the tool already now. Not because everything is finished, but because its potential is already becoming clear. Part of the vision is already in use, and further building blocks will follow.
Making that development transparent from the very beginning is an important part of how we work.





